For example, the Nora live in relative solitude in the isolated valley of the Sacred Land, making it difficult for them to communicate with the outside world. Every detail establishes credibility, creating an authentic environment through visual storytelling. The living world in these settlements is a complex character of its own. The game's settlements form these sanctuaries, and they are just as vital to Aloy as they are to the tribes that live in them. Surrounded by danger, its human inhabitants need places to train, rest, and improve their gear. The Forbidden West is vast and deadly, filled with ancient ruins, awe-inspiring machines, and hidden threats.
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